Combat Sports Platform — Sihi Combat Sports. Strike analytics, reaction drills, form scoring and coach control.
Twelve pages on how combat sports actually works — technique, training, rules and the scene around it.
Every feature card declared in the app source.
Combat Sports Platform covers combat sports end to end. This page is the map: what the discipline actually asks of you, the vocabulary the rest of the app uses, and where to go next.
Combat sports athletes & fans. The material scales from a first session to competitive level.
8 primitives carry most of the performance in combat sports. Each one below is a page of work in itself.
Mma is one of the load-bearing skills in combat sports. It is judged on consistency first and speed second — a repeatable version beats a spectacular one-off.
Boxing is one of the load-bearing skills in combat sports. It is judged on consistency first and speed second — a repeatable version beats a spectacular one-off.
Kickboxing is one of the load-bearing skills in combat sports. It is judged on consistency first and speed second — a repeatable version beats a spectacular one-off.
Wrestling is one of the load-bearing skills in combat sports. It is judged on consistency first and speed second — a repeatable version beats a spectacular one-off.
Bjj is one of the load-bearing skills in combat sports. It is judged on consistency first and speed second — a repeatable version beats a spectacular one-off.
Striking is one of the load-bearing skills in combat sports. It is judged on consistency first and speed second — a repeatable version beats a spectacular one-off.
Grappling is one of the load-bearing skills in combat sports. It is judged on consistency first and speed second — a repeatable version beats a spectacular one-off.
A default week. Move the high days to suit your own calendar, but keep the high/low rhythm — two hard days back to back is where most progress is lost to fatigue.
| Monday | Mma fundamentals | 45 min | Low |
|---|---|---|---|
| Tuesday | Boxing + mobility | 60 min | Medium |
| Wednesday | Active recovery / easy volume | 30 min | Low |
| Thursday | Kickboxing under fatigue | 60 min | High |
| Friday | Wrestling — quality reps | 45 min | Medium |
| Saturday | Full session / match simulation | 90 min | High |
| Sunday | Rest and review | — | Rest |
Six drills, one per core concept. Each is deliberately simple to set up so it actually gets done.
Setup: mark out the working area and set a target for the rep.
Execution: Mma at controlled speed, full attention on one cue only.
Volume: 3–5 sets × 6–12 reps, 60 s rest.
Watch for: rushing the rep once it starts to feel easy — that is the point to add difficulty, not speed.
Setup: mark out the working area and set a target for the rep.
Execution: Boxing at controlled speed, full attention on one cue only.
Volume: 3–5 sets × 6–12 reps, 60 s rest.
Watch for: rushing the rep once it starts to feel easy — that is the point to add difficulty, not speed.
Setup: mark out the working area and set a target for the rep.
Execution: Kickboxing at controlled speed, full attention on one cue only.
Volume: 3–5 sets × 6–12 reps, 60 s rest.
Watch for: rushing the rep once it starts to feel easy — that is the point to add difficulty, not speed.
Setup: mark out the working area and set a target for the rep.
Execution: Wrestling at controlled speed, full attention on one cue only.
Volume: 3–5 sets × 6–12 reps, 60 s rest.
Watch for: rushing the rep once it starts to feel easy — that is the point to add difficulty, not speed.
Setup: mark out the working area and set a target for the rep.
Execution: Bjj at controlled speed, full attention on one cue only.
Volume: 3–5 sets × 6–12 reps, 60 s rest.
Watch for: rushing the rep once it starts to feel easy — that is the point to add difficulty, not speed.
Setup: mark out the working area and set a target for the rep.
Execution: Striking at controlled speed, full attention on one cue only.
Volume: 3–5 sets × 6–12 reps, 60 s rest.
Watch for: rushing the rep once it starts to feel easy — that is the point to add difficulty, not speed.
| Essential | Whatever combat sports cannot be practised without |
|---|---|
| Personal fit | Sized to you, not bought off a shelf by reputation |
| Consumable | Replaced on a schedule, not when it fails |
| Optional | Worth buying only once the essentials are settled |
| Maintenance | Checked before every session; recorded after |
The rules exist to make results comparable. These are the ones that change outcomes most often.
The main events in combat sports, with the level each one sits at.
| UFC | Annual | Open entry |
|---|---|---|
| ONE Championship | Annual | Open entry |
| Bellator | Annual | Open entry |
| Boxing World Championships | Annual | Open entry |
Standards, terminology and coaching style all vary between these. If you move, expect the same skill to be taught differently.
The physical qualities that underpin combat sports.
| Aerobic base | Built in the off-season, maintained in-season |
|---|---|
| Strength | Two sessions a week holds most of the benefit |
| Mobility | Daily, short, specific to the positions you use |
| Speed | Trained fresh — never at the end of a hard session |
| Recovery | Sleep is the highest-leverage intervention available |
How to review your own work in combat sports without a coach in the room.
| Record | Video the session — memory of a rep is unreliable |
|---|---|
| Review | One thing at a time; a list of faults fixes nothing |
| Isolate | Rehearse the fix slowly before adding speed back |
| Reintegrate | Put it into a full-speed rep within the same session |
| Re-test | Same conditions, same measure, two weeks later |
Progress in combat sports is social: the people you train with set your standard.